Games, software,
and things
in between.

The ongoing collection

Everything, over time.

5 entries shown; Featured filter active

2026
Dead Traveler coverDead Traveler

Dead Traveler

My independent game studio, building original games with strong systems, gameplay, and personality. Released Zombiehood on Steam in April 2026.

  • Independent games
  • Studio
Website

PsiQuantum

Part of the software team powering the quest to build a fault-tolerant quantum computer. Worked on Construct, the platform for designing and optimizing quantum algorithms.

  • Full-stack development
  • Quantum computing
Website
2025

Pilot Flying J

Built a Svelte 5 finance tool, collaborated on ERP strategy, and helped improve development operations and onboarding for a site redesign.

  • Svelte 5
  • Finance
  • ERP
Website
2024

FableVision

Shipped two educational games focused on financial literacy for students.

  • React
  • Educational games
Website

CODE/+/TRUST

Delivered cross-platform features with React, React Native, and Node. Worked with clients on product discovery, API design, and improvements to delivery.

  • React
  • React Native
  • Node.js
Website

Earlier chapters

5 earlier chapters

There’s always another thing to make.