Let’s build something that lasts
What I’m looking for.
I’m building Dead Traveler and looking for people who want to help grow something over the long term.
Start a conversation ↗Primary focus
A distribution and marketing partner for Dead Traveler
This is the main conversation I’m looking to have right now: someone with games distribution and marketing experience who wants to take a meaningful role in building the studio alongside me.
I bring game development and software engineering. I’d like a partner who can help our games reach the right players—through positioning, launch planning, audience development, creator relationships, and distribution or publishing opportunities.
Zombiehood is a concrete place to start the conversation. I’m interested in what you’ve helped bring to market, how you think about finding an audience, and what you would want to build together.
Long-term and fractional partnerships
I’m open to early fractional partnerships around Dead Traveler and Stage.3, particularly where our strengths complement each other. The starting point is shared interest, useful experience, and enough involvement to build trust over time.
There isn’t a fixed role or compensation structure advertised here. Scope and fit are things to discuss together.
Other people in games
I’d also like to meet developers, studio founders, publishers, marketers, and people working on distribution. A conversation doesn’t need to start with a job or a deal. Comparing notes and staying in touch is worthwhile too.
A quick note on contract work
Paid contract work isn’t what I’m pursuing right now. My focus is on building these ventures and finding long-term collaborators rather than taking on client projects or commissioning short-term work.
Say hello
Send a little about yourself, something you’ve worked on, and what caught your interest. A warm introduction is welcome too.
nate@nlb.dev ↗